The Archer is a unit available to 53 civilizations. It has 30 HP and 4 attack at a range of 4, with 0 melee and 0 pierce armor. Training one costs 25 wood, 45 gold (70 resources total).
Test the Archer in the Battle Sim →Stats
Armor class
Archer
Age
Feudal
HP
30
Attack
4
Range
4
Melee armor
0
Pierce armor
0
Speed
0.96
Line of sight
6
Reload
2
Train time
35s
Cost
25 wood
45 gold⏱ 35sWhich civilizations have the Archer?
Fielded by 53 civilizations:
- Armenians
- Aztecs
- Bengalis
- Berbers
- Bohemians
- Britons
- Bulgarians
- Burgundians
- Burmese
- Byzantines
- Celts
- Chinese
- Cumans
- Dravidians
- Ethiopians
- Franks
- Georgians
- Goths
- Gurjaras
- Hindustanis
- Huns
- Incas
- Italians
- Japanese
- Jurchens
- Khitans
- Khmer
- Koreans
- Lithuanians
- Magyars
- Malay
- Malians
- Mapuche
- Mayans
- Mongols
- Muisca
- Persians
- Poles
- Portuguese
- Romans
- Saracens
- Shu
- Sicilians
- Slavs
- Spanish
- Tatars
- Teutons
- Tupi
- Turks
- Vietnamese
- Vikings
- Wei
- Wu
Archer line progression
The Archer is part of the Archer line, trained at the Archery Range. Each step is unlocked by researching its upgrade:
- Archer (Feudal Age)
- Crossbowman (Castle Age — 175 food, 100 gold)
- Arbalester (Imperial Age — 450 food, 350 gold)
What is the Archer strong against?
The Archer deals bonus damage to these targets:
- Spearmen +3
Units it counters (bonus damage per attack):
How to counter the Archer
These units deal bonus damage against the Archer, making them effective counters:
- Huskarl +6
- Tiger Cavalry +6
- Ghulam +5
- Imperial Skirmisher +5
- Elite Skirmisher +4
- Genitour +4