The Spearman is a unit available to 53 civilizations. It has 45 HP and 3 attack, with 0 melee and 0 pierce armor. Training one costs 35 food, 25 wood (60 resources total).
Test the Spearman in the Battle Sim →Stats
Armor class
Infantry
Age
Feudal
HP
45
Attack
3
Range
0
Melee armor
0
Pierce armor
0
Speed
1
Line of sight
4
Reload
3
Train time
22s
Cost
35 food
25 wood⏱ 22sWhich civilizations have the Spearman?
Fielded by 53 civilizations:
- Armenians
- Aztecs
- Bengalis
- Berbers
- Bohemians
- Britons
- Bulgarians
- Burgundians
- Burmese
- Byzantines
- Celts
- Chinese
- Cumans
- Dravidians
- Ethiopians
- Franks
- Georgians
- Goths
- Gurjaras
- Hindustanis
- Huns
- Incas
- Italians
- Japanese
- Jurchens
- Khitans
- Khmer
- Koreans
- Lithuanians
- Magyars
- Malay
- Malians
- Mapuche
- Mayans
- Mongols
- Muisca
- Persians
- Poles
- Portuguese
- Romans
- Saracens
- Shu
- Sicilians
- Slavs
- Spanish
- Tatars
- Teutons
- Tupi
- Turks
- Vietnamese
- Vikings
- Wei
- Wu
Spearman line progression
The Spearman is part of the Spearman line, trained at the Barracks. Each step is unlocked by researching its upgrade:
- Spearman (Feudal Age)
- Pikeman (Castle Age — 160 food, 90 gold)
- Halberdier (Imperial Age — 300 food, 600 gold)
What is the Spearman strong against?
The Spearman deals bonus damage to these targets:
- Elephants +15
- Mounted Units +15
- Camels +12
- Ships +9
- Shock Infantry +1
- Standard Buildings +1
Units it counters (bonus damage per attack):
- Ballista Elephant +30
- Battle Elephant +30
- Elephant Archer +30
- War Elephant +30
- Arambai +15
- Bolas Rider +15
- Boyar +15
- Cao Cao +15
How to counter the Spearman
These units deal bonus damage against the Spearman, making them effective counters:
- Hand Cannoneer +11
- Grenadier +10
- Cataphract +9
- Jaguar Warrior +5
- Elite Skirmisher +4
- Heavy Cavalry Archer +4