The Huskarl is a unique unit fielded by the Goths. It has 60 HP and 10 attack, with 0 melee and 6 pierce armor. Training one costs 75 food, 35 gold (110 resources total).
Test the Huskarl in the Battle Sim →Stats
Armor class
Infantry
Age
Castle
HP
60
Attack
10
Range
0
Melee armor
0
Pierce armor
6
Speed
1.05
Line of sight
3
Reload
2
Train time
13s
Cost
75 food
35 gold⏱ 13sWhich civilizations have the Huskarl?
Fielded by 1 civilization:
Huskarl (unique) progression
The Huskarl is part of the Huskarl (unique), trained at the Castle. Each step is unlocked by researching its upgrade:
- Huskarl (Castle Age)
- Huskarl (Elite) (Imperial Age — 1200 food, 550 gold)
What is the Huskarl strong against?
The Huskarl deals bonus damage to these targets:
- Archers +6
- Shock Infantry +2
- Standard Buildings +2
Units it counters (bonus damage per attack):
- Arambai +6
- Arbalester +6
- Archer +6
- Blackwood Archer +6
- Bolas Rider +6
- Camel Archer +6
- Cavalry Archer +6
- Chu Ko Nu +6
How to counter the Huskarl
These units deal bonus damage against the Huskarl, making them effective counters:
Resolve any matchup in the Battle Sim →How to unlock the Huskarl
The Huskarl becomes available after researching this upgrade: