The Huns are a cavalry civilization with 4 civilization bonuses, led by the Tarkan. Do not need houses, but start with -100 wood.
Open the Huns in the Civ Codex →Early economyCheap army
Focus
Cavalry
Introduced
The Conquerors (2000)
Win rate
50.3%
Pick rate
2.52%
Civilization bonuses
- Do not need houses, but start with -100 wood
- Cavalry Archers cost -10/20% in Castle/Imperial Age
- Trebuchets fire more accurately at units and small targets
- On Nomadic maps, the first Town Center spawns a scouting Horse
Unique technologies
- Marauders (Tarkans can be trained at Stables)
- Atheism (Enemy Relics generate -50% resources; Wonder and Relic victory takes +100 years)
Unique unit
Team bonus
Stables work +20% faster
How strong are the Huns on the ranked ladder?
On the current balance patch (162286), the Huns hold a 50.3% win rate in 1v1 Random Map across all ratings, ranking #18 of 50 civilizations. They appear in 2.52% of matches (51,706 games sampled). Ladder statistics via aoestats.io.