The Battering Ram serves as a unit available to 49 civilizations. It has 175 HP and 2 attack, with -3 melee and 180 pierce armor. Training one costs 160 wood, 75 gold (235 resources total).
Test the Battering Ram in the Battle Sim →Stats
Armor class
Siege
Age
Castle
HP
175
Attack
2
Range
0
Melee armor
-3
Pierce armor
180
Speed
0.6
Line of sight
3
Reload
5
Train time
36s
Cost
160 wood
75 gold⏱ 36sWhich civilizations have the Battering Ram?
Fielded by 49 civilizations:
- Armenians
- Aztecs
- Berbers
- Bohemians
- Britons
- Bulgarians
- Burgundians
- Burmese
- Byzantines
- Celts
- Chinese
- Cumans
- Ethiopians
- Franks
- Georgians
- Goths
- Huns
- Incas
- Italians
- Japanese
- Jurchens
- Khitans
- Khmer
- Koreans
- Lithuanians
- Magyars
- Malay
- Malians
- Mapuche
- Mayans
- Mongols
- Muisca
- Persians
- Poles
- Portuguese
- Romans
- Saracens
- Shu
- Sicilians
- Slavs
- Spanish
- Tatars
- Teutons
- Tupi
- Turks
- Vietnamese
- Vikings
- Wei
- Wu
Ram line progression
The Battering Ram is part of the Ram line, trained at the Siege Workshop. Each step is unlocked by researching its upgrade:
- Battering Ram (Castle Age)
- Capped Ram (Castle Age — 300 food)
- Siege Ram (Imperial Age — 1000 food)
What is the Battering Ram strong against?
The Battering Ram deals bonus damage to these targets:
- All Buildings +150
- Siege Units +40
Units it counters (bonus damage per attack):
- Ballista Elephant +40
- Bombard Cannon +40
- Capped Ram +40
- Heavy Scorpion +40
- Houfnice +40
- Hussite Wagon +40
- Mangonel +40
- Mounted Trebuchet +40
How to counter the Battering Ram
These units deal bonus damage against the Battering Ram, making them effective counters:
- Siege Ram +65
- Capped Ram +50
- Mounted Trebuchet +30
- Flaming Camel +25
- Bombard Cannon +20
- Houfnice +20